TMNT: Shredder’s Revenge Will Launch Without An Important Element
TMNT: Shredder's Revenge has dropped, and has some good reviews, but its missing an important element that may stay gone.
This article is more than 2 years old
TMNT: Shredder’s Revenge, a spiritual successor to Konami’s TMNT arcade games from the ’80s, was just released, allowing gamers to revisit the retro gaming style and gameplay of the previously mentioned older TMNT titles. However, despite being a modern game by all metrics except for the intentionally designed 80s graphics, the upcoming game will launch without a very important element in modern gaming — the DLCs.
According to IGN, TMNT: Shredder’s Revenge, which was previously announced, is very likely to be a full package, considering that the game’s developer, Tribute Games, expressed no plans to create and release any DLC for the game prior to launch. The studio’s narrative designer, Yannick Belzil, initially stated that the development team’s perfectionism puts them at odds with the studio’s limited resources, which is why Tribute Games won’t release any additional cosmetics for the Turtles.
Belzil stated that the most of development time and resources for TMNT: Shredder’s Revenge was actually dedicated to character animation, which is exceptionally done, considering that the characters are animated with minute details. He added that he personally believes that the Turtles in their incognito trench coats would be a nice addition to the game, but animating flowing and dynamic coats, on top of additional character animations, would take up additional time and resources.
Given enough resources, however, the team would be more interested in adding another playable character to TMNT: Shredder’s Revenge rather than creating an alternate skin for the existing ones. Admittedly, the 80s TMNT enthusiasts aren’t likely to complain about the lack of potential DLCs, since commercially available internet wasn’t a thing in the 80s, and most video games were either on arcades or on gaming cartridges for various home consoles, which had less processing power than last decade’s cell phones.
Imagine going back through time and saying to an average gamer that nearly every household in the developed world would have its own gaming rig whose power consumption matches that of 20 arcade cabinets; games would have nearly photorealistic graphics and ever-evolving features and narrative that you could pull out from the ether. They’d thought they’d died and went to gamers’ Heaven. So, from a vintage gamers’ perspective, the lack of DLC plans brings some nostalgic charm to the TMNT: Shredder’s Revenge.
With that said, TMNT: Shredder’s Revenge publisher Dotemu has issued a follow-up statement, clarifying that, while the TMNT: Shredder’s Revenge doesn’t have any DLC plans at the moment, the development team hasn’t ruled out adding new content in the future. After all, adding a new character would still count as a DLC. Dotemu’s CEO Cyrille Imbert added that any future DLCs would depend on the game’s commercial and critical success and the feedback provided by the gaming community.
All of that comes down to the developer’s preference for adding different types of content to the game. DLCs are more than likely to occur if TMNT: Shredder’s Revenge proves to be a financial success. The initial impressions on Steam read “Very Positive,” and if the game manages to earn more resources for further development, the question of DLCs wouldn’t be “if” but “what” — another playable character or additional costumes for our hard-shelled heroes?