Elden Ring Gets a Crucial Update And Fans Are Ecstatic

it got even better?

By Jason Collins | Published

This article is more than 2 years old

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It’s been a few weeks since we last talked about From Software’s Elden Ring game since it was nearly more than three months since it received an update or a fix — apart from news suggesting a leaked DLC. Well, the game just received a massive update, and while it doesn’t feature much in terms of new additions to Elden Ring, it offers a massive number of gameplay tweaks that should make the game more accessible to single-player users.

According to Kotaku, the new Elden Ring update made summoning signs more useful, allowing gamers to send summoning signs to summoning pools in multiple and distant areas. This means that players now gain a higher chance of being summoned to another player’s game while exploring their own The Lands Between. Additionally, the players won’t have to stay near their summoning signs anymore and can continue exploring the fantastic world of The Lands Between while waiting for a summon.

These improvements aren’t with some notable drawbacks, considering that the summoning pools in Mohgwyn’s Palace are excluded and without an officially-disclosed reason. It could be that the area is commonly used by Elden Ring players for farming Runes and for leveling up faster than gamers normally could in other areas. The patch also added a new mysterious NPC who’s supposed to help you advance Varre’s questline without having to dive into multiplayer gaming, although the patch notes don’t explain where to actually find this useful NPC persona.

Elden Ring’s multiplayer mechanics were also tweaked after spending months highlighting unbalanced gameplay. The new update will now allow gamers to join others and go toe-to-toe with other Tarnished. Most notably, the Bloodhound Step, which allows gamers to dodge attacks at high speeds while becoming invisible, has been tuned down up to a point in which excessive use makes the skill less effective for a limited time. However, it does allow gamers to go further if they’re light on equipment — but that’s actually a result of the overall tweak.

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Most notably, gamers’ characters can now roll farther when they’re not carrying much, and their overall agility seems more affected by the gear they have equipped. For example, the time between a Greatsword, Curved Greatsword, and Great Hammer attack and a roll action has been reduced, but the movement speed of strong and charged attacks for those same weapons has been increased. And all of it is additionally affected by the load you’re carrying.

The patch has also touched upon several different weapon mechanics and skills, nerfing some while boosting others — the patch notes contain over 30 entries regarding various fixes and tweaks that are supposed to make the game more balanced and thus more enjoyable. With everything said, we’re all left to wonder: when is the DLC coming out? It’s been six months since Elden Ring was released, and there’s still no word about a possible expansion, either to the narrative or the in-game world.

For comparison, Dark Souls 3 DLC came out only eight months after the game was released; Elden Ring — still not a word. Elden Ring is available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC.