See The New Intense Combat For God Of War Ragnarok

God of War Ragnarok is set to continue the story for Kratos and Atreus, as they take on the Norse gods, and now we have been given a look at new combat.

By Jason Collins | Published

This article is more than 2 years old

god of war ragnarok

Combat and raging brutality were always the core of the God of War gaming series, especially in the original trilogy — now dubbed Greek Saga — which was best known for its brutal combat. The 2018’s soft reboot of the franchise continued the narrative, albeit in a slightly different direction, and the combat system was redesigned. The new God of War was and still is a massive hit, so much so that a highly-anticipated sequel is nearly upon us. And this time, the developers decided to make the combat system of the upcoming God of War Ragnarok even more intensive.

According to Destructoid, the entire foundation for the God of War Ragnarok’s improved combat system is based on the idea of playing with your food — food is a metaphor for in-game opponents. Besides being able to employ some of the basic combat elements seen in the previous game, Kratos can now send enemies flying and bouncing around the environment. This includes additional special moves, some of which we have already seen in previous games, and the iconic execution moves these games are very well-known for.

There are also elemental attacks, with the Leviathan Axe spewing frost magic and the iconic Blades of Chaos eliciting fire, which is triggered either by holding or mashing the Triangle button. This infuses the weapon’s steel with the specific element and does extra damage to enemies. The video showcasing Kratos’s new abilities is short, but it delivers exciting content about the upcoming game, and it will be interesting to see how the improved combat system in God of War Ragnarok compares to the one from the previous game.

As stated before, the original trilogy games were classic hack-and-slash action adventures that had a well-structured narrative layered in a way that would justify Kratos’ wrath, his ascend to divinity, and his revenge and subsequent butchering of the Olympians. The entire trilogy received ultimate acclaim, but with Kratos’ revenge executed and him seemingly dead, Sony needed another way to revive the franchise — and thus the Norse Saga was born, which now continues with the release of God of War Ragnarok on November 9.

The soft reboot of God of War distanced itself from the combo-based hack-and-slash and implemented a new, more strategic approach to combo-based combat that would match well with the over-the-shoulder free camera. However, the biggest changes were made to the narrative and its delivery. While the previous games had a narrative that supports the action, God of War Ragnarok takes a different approach. Brutal combat is still the game’s main selling point, but the narrative now has an additional depth that goes past mere vengeance-driven rage against the gods.

Exquisite combat elements aside, we hope that God of War Ragnarok’s narrative delivers more of Atreus’ background and purpose since it’s revealed that he’s actually Loki. The audience is also clamoring for a fight sequence between Kratos and Thor, which was teased in the previous game, and considering just how severely Kratos has insulted the Odinson family, the audience is likely to receive the highly-requested match-up.

The new combat elements of God of War Ragnarok looks absolutely amazing, and we can’t wait to test them out ourselves once the game releases on November 9, 2022.